VR-based Dexterity Training in MS
Starting soon · Not applicable · Has a placebo group
Conditions studied: Multiple Sclerosis
In brief
The aim of the study is to investigate if a specifically developed home-based dexterity training intervention using a Virtual Reality (VR) Headset (Meta quest 2) improves impaired manual dexterity in persons with multiple sclerosis.
Key facts
- Study ID
- NCT07193602
- Run by
- Christian Kamm
- People needed
- 60
- Starts
- 2026-05-01
- Expected to finish
- 2028-05-01
- Last updated by the study team
- 2026-04-13
Who can join
Age: 18 and older, up to 75. Sex: any. Healthy volunteers: not accepted.
You may qualify if…
- MS patients with relapsing-remitting MS (RRMS), secondary-progressive MS (SPMS) or primary progressive MS (PPMS) according to the revised McDonald's criteria (Thompson et al. 2017)
- Age between 18 and 75 years
- Written informed consent signed by the subject must be obtained prior to study start
- Patient must complain about MS related impaired manual dexterity negatively affecting ADL and/or QoL
- Patients must have Arm function in multiple sclerosis questionnaire (AMSQ) score >41
You may not qualify if…
- A relapse that started within 60 days prior to screening
- Rapidly progressive disease
- Any disease/condition that impaired manual dexterity besides MS
- Any disease other than MS that could possibly explain the patient's signs and symptoms
- Medical or psychiatric conditions that compromise the ability to comply with the protocol, or to complete the study
- History of epilepsy or epileptic seizures
- A history of drug abuse in the 12 months prior to screening
Where it is running
- MS Centre, Neurology, University hospital Basel — Basel, Basel, Switzerland
- Lucerne Cantonal Hospital — Lucerne, Canton of Lucerne, Switzerland
Full record on ClinicalTrials.gov
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