Guided Feedback in an Online Game Impacts Decision Making
Completed · Not applicable
Conditions studied: Depressive Symptoms
In brief
The purpose of the study is to evaluate the use of a text-based game as a way to understand decision making and knowledge related to anxiety, stress, and mood states like depression or loneliness. The investigators are interested in identifying whether participants who are given feedback before and during the game will report changes in behavior or depressive symptoms over the course of a one-week period. This is a follow-up to the published study from the researchers.
Key facts
- Study ID
- NCT05925816
- Run by
- Bard College
- People needed
- 350
- Starts
- 2022-02-02
- Expected to finish
- 2022-05-04
- Last updated by the study team
- 2026-06-10
Who can join
Age: 18 and older. Sex: any. Healthy volunteers: accepted.
You may qualify if…
- 18+ age
- Eligible to participate in online research
- Able to read and respond in English
You may not qualify if…
- None
Where it is running
- Bard College — Annandale-on-Hudson, New York, United States
Full record on ClinicalTrials.gov
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