Guided Feedback in an Online Game Impacts Decision Making

Completed · Not applicable

Conditions studied: Depressive Symptoms

In brief

The purpose of the study is to evaluate the use of a text-based game as a way to understand decision making and knowledge related to anxiety, stress, and mood states like depression or loneliness. The investigators are interested in identifying whether participants who are given feedback before and during the game will report changes in behavior or depressive symptoms over the course of a one-week period. This is a follow-up to the published study from the researchers.

Key facts

Study ID
NCT05925816
Run by
Bard College
People needed
350
Starts
2022-02-02
Expected to finish
2022-05-04
Last updated by the study team
2026-06-10

Who can join

Age: 18 and older. Sex: any. Healthy volunteers: accepted.

You may qualify if…

You may not qualify if…

Where it is running

Full record on ClinicalTrials.gov

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