Evaluation of Prototype for Simulation for Environmental Exposure Education (SE3)

Completed · Early Phase 1

Conditions studied: Effect of Game in Increasing Environmental Health Literacy

In brief

The goal of this clinical trial is to test a prototype of a new educational game about environmental health literacy with middle school age youth. The main questions it aims to answer are: * Does playing the game increase knowledge about environmental health? * Does playing the game improve environmental health literacy? * Does playing the game increase interest and confidence in science? Participants will be asked to: * Take a survey at the beginning of the study * Play the game for a minimum of 50 minutes * Take a survey at the end of the study

Key facts

Study ID
NCT05875467
Run by
dfusion Inc
People needed
50
Starts
2023-05-30
Expected to finish
2023-07-03
Last updated by the study team
2025-03-12

Who can join

Age: 11 and older, up to 15. Sex: any. Healthy volunteers: accepted.

You may qualify if…

You may not qualify if…

Where it is running

Full record on ClinicalTrials.gov

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