Evaluation of Prototype for Simulation for Environmental Exposure Education (SE3)
Completed · Early Phase 1
Conditions studied: Effect of Game in Increasing Environmental Health Literacy
In brief
The goal of this clinical trial is to test a prototype of a new educational game about environmental health literacy with middle school age youth. The main questions it aims to answer are: * Does playing the game increase knowledge about environmental health? * Does playing the game improve environmental health literacy? * Does playing the game increase interest and confidence in science? Participants will be asked to: * Take a survey at the beginning of the study * Play the game for a minimum of 50 minutes * Take a survey at the end of the study
Key facts
- Study ID
- NCT05875467
- Run by
- dfusion Inc
- People needed
- 50
- Starts
- 2023-05-30
- Expected to finish
- 2023-07-03
- Last updated by the study team
- 2025-03-12
Who can join
Age: 11 and older, up to 15. Sex: any. Healthy volunteers: accepted.
You may qualify if…
- In middle school.
- Ability to use a mobile tablet.
- Have access to wifi in location of intervention implementation.
- Reside in the geographic areas of implementation: California, Michigan, Florida
You may not qualify if…
- Age not within middle school range.
Where it is running
- Monroe Middle School — San Jose, California, United States
- Virtual Study — Scotts Valley, California, United States
Full record on ClinicalTrials.gov
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