Gaming Apps Post-Stroke
Withdrawn before enrolling · Not applicable
Conditions studied: Stroke, Cognitive Impairment, Executive Dysfunction, Cognitive Change, Cognitive Deficit
In brief
The investigators aim to explore the effect of puzzle mobile or tablet-based games on problem-solving impairment resulting from a first-time stroke. This is a randomized-controlled trial with the intervention arm consisting of puzzle gaming applications and the control arm consisting of stroke-relevant educational videos provided and encouraged throughout the course of participants' acute inpatient rehabilitation stay.
Key facts
- Study ID
- NCT04637100
- Run by
- Loma Linda University
- People needed
- 0
- Starts
- 2021-12-01
- Expected to finish
- 2022-04-01
- Last updated by the study team
- 2021-06-16
Who can join
Age: 18 and older, up to 89. Sex: any. Healthy volunteers: not accepted.
You may qualify if…
- Age 18-89
- Hospitalized at Loma Linda East Campus Rehabilitation Hospital
- First time stroke patient
- mild to moderate problem-solving impairment without severe deficit in any other cognitive domain on admission speech evaluation
- Have daily access while inpatient to a personally owned Apple or Android smartphone or tablet device prior to the initial session.
You may not qualify if…
- Unable to understand and follow verbal and written instructions in English
- Presence of aphasia that limits device use or ability to provide consent
- Presence of pre-stroke speech, language, or cognitive disorder
- Unable to operate device due to cognitive, physical, or visual impairment
Where it is running
- Tom and Vi Zapara Rehabilitation Pavilion — Loma Linda, California, United States
Full record on ClinicalTrials.gov
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