The Evaluation of a School Climate Videogame Intervention
Completed · Not applicable
Conditions studied: Cognitive Reappraisal, Self Efficacy
In brief
A randomized control trial of a videogame intervention to assess and improve school climate.
Key facts
- Study ID
- NCT04025294
- Run by
- Yale University
- People needed
- 100
- Starts
- 2019-10-01
- Expected to finish
- 2020-12-30
- Last updated by the study team
- 2021-03-03
Who can join
Age: 14 and older, up to 19. Sex: any. Healthy volunteers: accepted.
You may qualify if…
- Must be a current high school student
- English-speaking
- Willing to provide minor assent
- Willing to provide parental consent (if under 18 years old)
- Willing to play/use the game/tool for about 45 minutes to 1 hour after school
- Willing to answer questions about their experiences in playing the game, questions around school climate, and questions around self-efficacy on an iPad for about 30 minutes
- Willing to participate in an optional focus group for about 30 minutes
You may not qualify if…
- Those that do not meet the criteria above
Where it is running
- Yale Center for Health & Learning Games — New Haven, Connecticut, United States
Full record on ClinicalTrials.gov
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