Interactive Digital Technology to Assess and Improve Cognitive Dysfunction in Patients With Systemic Lupus Erythematosus
Running, not enrolling · Not applicable
Conditions studied: Lupus Erythematosus, Systemic
In brief
The purpose of this study is to evaluate whether a short interactive video game device is associated with performance on standard measures of attention and problem solving in patients with systemic lupus erythematosus(SLE). The study is also designed to see if playing the video game for four weeks improves attention and problem solving in patients with SLE.
Key facts
- Study ID
- NCT03746197
- Run by
- National Jewish Health
- People needed
- 60
- Starts
- 2018-06-06
- Expected to finish
- 2020-07-01
- Last updated by the study team
- 2020-01-13
Who can join
Age: 18 and older, up to 65. Sex: any. Healthy volunteers: not accepted.
You may qualify if…
- Diagnosis of SLE
You may not qualify if…
- Major neurological problems (head trauma, degenerative vascular or metabolic disorder; neoplasm or toxic exposure) prior to SLE
- Major psychiatric disorder prior to SLE
- Major substance abuse
- Pregnant
- Major motor impairment
- High SLE disease activity
- History of learning disability
Where it is running
- Natinal Jewish Health — Denver, Colorado, United States
Full record on ClinicalTrials.gov
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