RAGE-Control: Teaching Emotional Self-regulation Through Videogame Play

Status unconfirmed · Not applicable · Has a placebo group

Conditions studied: Anger, Aggression

In brief

The purpose of this study is to evaluate the use of Regulate and Gain Emotional Control (RAGE-Control), a biofeedback video game, in combination with brief instruction in relaxation skills as an intervention for symptoms of anger and aggression in children and adolescents. Half of the research participants will learn relaxation techniques and practice them using the RAGE-Control videogame. The other half of the participants will learn relaxation techniques and play a similar videogame without the biofeedback component. The investigators hypothesize that participants in the RAGE-Control group will show a greater reduction in symptoms of anger and aggression than those in the non-RAGE-Control group.

Key facts

Study ID
NCT03270813
Run by
Massachusetts General Hospital
People needed
40
Starts
2015-06-01
Expected to finish
2020-12-01
Last updated by the study team
2020-07-07

Who can join

Age: 7 and older, up to 17. Sex: any. Healthy volunteers: not accepted.

You may qualify if…

You may not qualify if…

Where it is running

Full record on ClinicalTrials.gov

Trial information comes from ClinicalTrials.gov and is refreshed daily. TrialsForMe does not provide medical care and does not run the studies it lists.