Exposure to Gun Violence in Video Games Increases Interest in Real Guns
Completed · Not applicable
Conditions studied: Psychology, Social, Adolescent Behavior
In brief
More American children die by accidental gun use than children in other developed countries. One factor that can influence children's interest in guns is exposure to media containing guns. The objective of this study is to test whether children who play a video game containing guns will handle a real gun longer, will pull the trigger more times, and pull the trigger while pointing the gun at themselves or another than children who see the same movie without guns.
Key facts
- Study ID
- NCT03259139
- Run by
- Ohio State University
- People needed
- 250
- Starts
- 2017-07-01
- Expected to finish
- 2018-08-24
- Last updated by the study team
- 2020-05-11
Who can join
Age: 8 and older, up to 12. Sex: any. Healthy volunteers: accepted.
You may qualify if…
- Age 8-12yrs, had not participated in study prior, was able to schedule participation with a known peer (8-12yo).
You may not qualify if…
- Younger than 8yo, older than 12yo, had participated in study prior, could not schedule participation with a known peer (8-12yo)
Where it is running
- Ohio State University — Columbus, Ohio, United States
Full record on ClinicalTrials.gov
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