Pediatric Anxiety Intervention With an Entertaining Video Game: Feasibility Study

Completed · Not applicable

Conditions studied: Anxiety

In brief

This research study aims to test the feasibility and effectiveness of using an entertaining video game as an addition to traditional therapy for the treatment of anxiety disorders in youth, particularly those youth who may have limited access to mental health treatment in the traditional clinical setting.

Key facts

Study ID
NCT02713425
Run by
Mayo Clinic
People needed
20
Starts
2016-10-01
Expected to finish
2017-07-15
Last updated by the study team
2019-09-04

Who can join

Age: 7 and older, up to 17. Sex: any. Healthy volunteers: accepted.

You may qualify if…

You may not qualify if…

Where it is running

Full record on ClinicalTrials.gov

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