Using Virtual Reality and Robotics Technologies for Vocational Evaluation, Training and Placement
Status unconfirmed · Not applicable
Conditions studied: Autism Spectrum Disorder, Traumatic Brain Injury
In brief
Using Virtual Reality and Robotics Technologies for Vocational Evaluation, Training and Placement (VR4VR) is a project that incorporates Virtual Reality into job training to increase job opportunities for people who have physical or mental disabilities. The investigators are using Virtual Reality and robotics for job evaluation, training and placement of people with disabilities. The investigators' goal is to assess and train people in a safe, adaptable, and fun virtual environment similar to a video game. This is an interventional study with three target populations: autism spectrum disorder, traumatic brain injury, and severe mobility and manipulation impairments. The prototype system allows for a wide range of environments with the vocational evaluator easily controlling the virtual experience, while the job seekers interact realistically.
Key facts
- Study ID
- NCT02498262
- Run by
- University of South Florida
- People needed
- 100
- Starts
- 2015-06-01
- Expected to finish
- 2020-12-01
- Last updated by the study team
- 2019-07-12
Who can join
Age: 18 and older, up to 60. Sex: any. Healthy volunteers: accepted.
You may qualify if…
- The general inclusion criteria are as follows:
- Adults of 18-60 years of age
- Participants must display the capacity to understand the objectives of each of the skill tasks below, that will take place in various virtual environments.
- Skill tasks:
- Cleaning skills such as vacuum cleaning, mopping and litter collection.
- Loading virtual boxes into back of a virtual truck using a haptic stick controller.
- Fulfilling orders and deliveries in a virtual warehouse with tangible boxes.
- Navigating to different checkpoints in an outdoor virtual environment.
- Money management skills such as recognizing coin and bill amounts, counting money and giving correct amount of change to virtual customers.
- Communicating with virtual characters.
- Each target population will have additional inclusion criteria as follows:
- Autism Inclusion Criteria:
- High, medium or low functioning with the ability to verbally communicate with the research team
- Being able to perform basic gestures such as extending arms and walking in place
- Traumatic Brain Injury Inclusion Criteria:
- Participants will include individuals that have suffered a moderate to severe traumatic brain
- Participants must be deemed Rancho Los Amigos score of 7 or higher
- Being able to perform basic gestures such as extending arms and walking in place
- Severe Mobility and Manipulation Impairments Inclusion Criteria:
- Persons with spinal cord injury, muscle dystrophy, multiple sclerosis or cerebral palsy
You may not qualify if…
- The general exclusion criteria are as follows:
- Children less than 18 years of age
- Adults older than 60 years of age
- Pregnant women
- Participants unable to control a joystick
- Participants unable to verbally communicate
- Each target population will have additional exclusion criteria as follows:
- Autism Exclusion Criteria:
- Participants unable to control a joystick
- Participants unable to verbally communicate
- Traumatic Brain Injury Exclusion Criteria:
- Participants unable to control a joystick
- Participants unable to verbally communicate
- Severe Mobility and Manipulation Impairments Exclusion Criteria:
- Participants unable to control a joystick
Where it is running
- Rehabilitation Robotics & Prosthetics Testbed (RRT) Laboratory on the campus of the University of South Florida — Tampa, Florida, United States
Full record on ClinicalTrials.gov
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