Improving Oral Health With Serious Games
Completed · Not applicable
Conditions studied: Caries, Tooth Decay, Cavities, Gingivitis
In brief
This study investigated if computer games can be effective at changing the way children take care of their teeth. We a museum exhibit with 3D virtual reality games called "Attack of the S. Mutans!" Our hypothesis was that children who played the games and visited the exhibit would show improved attitudes about oral health, which would translate into improved brushing and self-care habits. In this randomized controlled study with school children aged 8-12, we compared the outcomes for three groups: Group 1) Visited Attack of the S. Mutans!; Group 2) Experienced a hands-on classroom presentation about virtual reality being used for healthcare; Group 3) Received no-treatment.
Key facts
- Study ID
- NCT02027597
- Run by
- University of Washington
- People needed
- 161
- Starts
- 2008-10-01
- Expected to finish
- 2011-08-01
- Last updated by the study team
- 2014-01-06
Who can join
Age: 8 and older, up to 12. Sex: any. Healthy volunteers: accepted.
You may qualify if…
- For participation in the study, enrollment criteria are as follows: 1) a dentist's diagnosis of tooth decay, or restorative dental work in the previous year; and 2) Parents or guardians provide usable baseline data, including contact information for follow-up questionnaires.
You may not qualify if…
- None
Where it is running
- Firsthand Technology Inc. — Seattle, Washington, United States
Full record on ClinicalTrials.gov
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