Games & Well-Being Study
Completed · Not applicable
Conditions studied: Attentional Processing, Adolescent Behavior
In brief
This project is focused on the neural and behavioral correlates of two different videos games that will be used as training tools. The two video games, developed by the Games Learning Society research group at the University of Wisconsin-Madison (UW) and the Wisconsin Institute for Discovery, are tailored to train mindfulness, particularly the regulation of attention; and prosocial behavior, especially sensitivity to others, in adolescents. This study will evaluate the hypothesis that systematic playing of mindfulness and prosocial games will change brain function in specific attentional, social and emotional circuits in potentially beneficial ways, and will impact performance on cognitive tasks of attention, and on measures of social cue perception and the propensity to share and behave altruistically. The investigators will employ behavioral and functional MRI-based neuroimaging measures to evaluate the investigators hypothesis.
Key facts
- Study ID
- NCT01886911
- Run by
- University of Wisconsin, Madison
- People needed
- 192
- Starts
- 2013-06-01
- Expected to finish
- 2015-05-01
- Last updated by the study team
- 2015-10-02
Who can join
Age: 12 and older, up to 15. Sex: any. Healthy volunteers: accepted.
You may qualify if…
- Fluent English speaker
- Enrolled in 7th or 8th grade
You may not qualify if…
- Currently on psychotropic medications
Where it is running
- University of Wisconsin - Madison — Madison, Wisconsin, United States
Full record on ClinicalTrials.gov
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